Everywhere you look, fans are foaming at the mouth to post their selections of the best games of 2025. Yet, where are the disasters, the low achievers? Let's take a few moments to examine the lowest-rated games of the year, based on the aggregate scores from Metacritic. Are all of these games truly as terrible as the ratings suggest? We shall see.
10. Switch 2's Welcome Tour
Aggregate Score: 54/100, User Score: 3.4/10
Initial reactions to this tech demo were heavily influenced by its $9.99 price tag, with many voicing frustration it wasn't a free pack-in like competing console launches. Professional assessment spanned a wide spectrum, from harsh disappointment to more generous reviews that praised the delightful software underneath the controversy. Regardless of the debate, the title proved to be a surprisingly robust seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Billed as "more than a racing game," this driving sim from studios in Germany and Poland was met with pretty unanimous reviews. Critics noted that the game fell short in almost every category, notably in a year featuring stellar racing experiences. In the eyes of critics, this sputtering stinker was advised to be left on the shelf.
8. Bubsy in: The Purrfect Collection
Metascore: 53/100, Audience Score: 8.6/10
Before we start: the irritating title grammar is a silly annoyance. This anthology of SNES and PS1 Bubsy titles showcases a rude feline known for incessant jokes. Critics observed that these games were not good originally and have not improved with age. The notably positive user score stands as a peculiar contrast to the professional reviews.
7. Hunter x Hunter Fighting Game
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter was met with widespread disappointment from both critics and players. Complaints centered on a thin fighter lineup and a severe lack of features. User reviews was particularly vitriolic, with some stating a desire that the title's flop would be a warning for the developers.
6. Neptunia Motorcycle Game
Aggregate Score: 51, Audience Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this motorcycle action game tasks players with gathering Dogoos. Reviewers felt that its attempt to recreate a rolling-collection feel didn't land, coming across as more of a low-effort product than a substantial series entry. Its 3-hour duration combined with a full retail cost was criticized.
5. Captain Blood
Aggregate Score: 50, User Score: 5.3
This title is a piece of lost media from the past, launched after years and years in development hell. The team behind it consciously chose to preserve the game as an authentic product of its time, acknowledging that modern gamers might not appreciate its old-school mechanics. As such, many reviews remarked that the interesting history of its resurrection was more interesting than the end product.
4. Salvation
Aggregate Score: 44, Audience Score: 2.4
This anime-art roguelike shooter inspired by games like *Returnal* failed to impress with critics. Frequent criticisms included uninspired foes, monotonous stage design, and a snoozy narrative. A particular feature involving the outfit degradation was seen as adding nothing and undermined the game's potential charm.
3. Ambulance Life
Aggregate Score: 44, Audience Score: 4.9
Recall the tense medical sims of the past, then remove the satisfying gameplay. That, according to reviews, is essentially *Ambulance Life*. Reviewers found the core gameplay loop to be tedious and repetitive, and the story's portrayal of mental health topics was criticized as being insensitive. The overall experience was deemed a missed opportunity.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This departure from the classic digital companion formula makes the franchise into a shopping simulation title. The result, based on critics, was a vapid series of repetitive tasks that rapidly grew tiresome. Some reviews went so far as to label it one of the lowest-quality titles available on its platform, pointing to a profound lack of satisfying gameplay.
1. MindsEye
Metascore: 37, Audience Score: 2.5
Positioned as a major open-world action game from a team featuring industry veterans, *MindsEye* was a notable disappointment. Reviews savaged its lousy combat, dull missions, and a plethora of horrendous bugs. Critics found it to be a regression compared to decades-old games in the action genre. Among the overwhelming criticism, a tiny number of fans found fun in the experience, providing a rare vote of confidence.